Batman: Daylight (Comics) | Review

Does this re-launch finally give Gotham the fresh start longtime readers have been waiting for or does it repeat the old cycle again?


A new day breaks over Gotham and Batman fans finally get the jumping on point they have long been asking for since the last re-launch left too many threads dangling without any real payoff, the kind of clean slate that lets brand-new readers step right in without needing years of buried back-story just to catch up and follow along well.

Batman Volume 1: Daylight collects the opening six issues of the newest flagship re-launch arc, anchoring in DC's All In initiative, pairing a blue and grey costume with a rebuilt Batmobile, new gadgets, select villains built for a modern Gotham, along with a sharper tone and a tighter cast.

Matt Fraction (Fear Itself: Invincible Iron Man, Invincible Iron Man: Unfixable) takes the writing reins on this new era, bringing the same self contained yet slowly building structure that made his iconic Hawkeye run so beloved, now applied to Batman with sharp confidence and patience.

Jorge Jiménez (Justice League: The Totality, Super Sons: When I Grow Up) handles the art duties throughout the entire volume, delivering kinetic action scenes and moody Gotham atmosphere that make every single frame feel cinematic, giving this re-launch a visual identity distinct from recent Batman issues and other modern efforts.

Batman: Daylight (Comics) | Review

Premise (Spoiler-Lite)
The story opens with Killer Croc suddenly breaking free from Arkham Towers in the first issue, immediately signaling that this rebooted version of Gotham refuses to treat its rogues' gallery as background noise waiting for their next scheduled reappearance across the opening issues.

Police Commissioner Vandal Savage anchors so much of the early intrigue and casting him as a corrupt figure inside a bought GCPD rather than his typical immortal conqueror role feels like a deliberate twist worth watching closely, especially once his links to the wider networks surface.

By the second issue, Riddler resurfaces with a scheme tied to Dr. Annika Zeller's own Crown of Storms device, hinting at experiments on victims that quietly escalate into one of the volume's sharper sub-plots by issue three, an unsettling thread tied directly into the sense that Gotham's institutions are slowly rotting away from within.

A new assassin called Lady Death Man enters the fray fairly early on and her ongoing presence hints at a longer meticulous game being played against Bruce Wayne rather than a single issue villain arc, one that could carry real weight across the entire volume instead of fading too fast.

The fourth issue introduces The Ōjō, a trained assassin whose clash with Bruce Wayne during a night out with Zeller turns into one of the volume's most visually striking set pieces, a sequence that blends brutal street choreography with real tension between the two fighters throughout.

The true orchestrator behind these converging threads turns out to be the Minotaur, a masked figure running a sprawling criminal empire built from what the story often frames as an infernal labyrinth hidden deep beneath Gotham itself, whose corridors seem to connect back to Savage, Riddler and the assassins hunting Bruce Wayne.

Organized crime across Gotham now reaches new levels the city has rarely seen before, forcing Batman to confront threats that operate through boardrooms and backroom deals just as much as through dark alleyways and rooftop chases, working its way into Gotham's own city corridor.

Damian Wayne factors into one pivotal moment when Robin accidentally calls Bruce "Father" in public during a rescue, a slip that exposes Bruce's double life to Zeller and sets off real fallout at home, one that lingers for the rest of the storyline rather than resolving quickly at all afterward.

Tim Drake gets a standout conversation that closely echoes his own earlier crisis from Detective Comics #940, now openly questioning whether he even wants to continue as Robin at all going forward from this exact point, a heavy doubt that lands harder given how much both Bruce and Damian are also quietly falling apart underneath.

The sixth issue brings Hugo Strange into direct conflict with Batman as his Monster Men attack a petrochemical facility, adding a chaotic new threat right as the Savage and Minotaur plotlines are reaching a boiling point, one that leaves Gotham stretched thin across nearly every corner.

By the volume's end, the Gotham mob bosses backing the Minotaur start growing more openly disenchanted with him, a fracture that suggests his criminal empire is far less stable than it first appeared, hinting at real cracks slowly forming beneath the surface heading into future issues.

Vast Colors in The Dark

Artwork and Writing
Jiménez draws Gotham with bold scale that makes every single rooftop chase and underground confrontation feel huge, using dramatic angles and lighting choices that really elevate even the quieter character driven scenes throughout the story, while the shifting color palettes separate Batman's world from Gotham's own underworld.

The redesigned costume and Batmobile translate beautifully across every page, giving Jiménez plenty of room to experiment with silhouette plus movement without ever losing the grounded weight readers have always come to expect from Batman, a shift that reads bold not gimmicky.

Fraction balances quippy dialogue with real emotional beats, never letting the humor undercut the stakes while his pacing across all six chapters manages to introduce this much new material without ever feeling rushed or overstuffed, even with new faces showing up nearly every issue.

Where the creative team actually shines is in the tonal transitions between character work and explosive action, a rhythm that keeps each single issue reading as distinct while still serving the larger ongoing narrative beneath it, a balance most re-launches struggle to find this early into a brand-new monthly series without losing focus.

Final Verdict
Batman Volume 1: Daylight succeeds as both a jumping on point for new, younger readers and a rewarding read for the longtime fans who want to watch the character pushed into unfamiliar emotional and narrative territory, the kind of range this series seldom lets him explore in depth.

The Minotaur makes for a sharp, intriguing new threat and the seeds planted around Tim Drake and Damian Wayne suggest this creative team has much bigger plans than a simple villain of the month approach, one that could easily carry weight across several future volumes yet to come.

Fraction and Jiménez prove an excellent creative pairing, balancing scale and intimacy in a way that makes this re-launch feel earned rather than forced, setting a confidently strong voice for whatever comes next in Gotham and their honed shared instincts for pacing and visual rhythm together suggest this pairing only gets stronger.

The story ends on a gut punch as the Joker turns up alive in a containment tank addressing an unseen ally directly, a final panel tease clearly built to carry momentum straight into whatever Volume 2: Blood & Money brings next, hinting at stakes far bigger than anything shown so far.

batman #6 daylight cover art, batman fighting hugo strange's monster men at a gotham petrochemical facility, art by jorge jimenez
Monster Smash Hits Hard

Where to Read:
Batman: Daylight is collected in Batman Vol. 1: Daylight, which gathers Batman (2025) #1-6. Physical editions, including paperback and hardcover formats can be purchased through local comic-book shops. Digital readers can pick up the collection on Amazon Kindle, ComiXology, DC Universe Infinite and Google Play Books platform.
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